Design Week Files: 6:AM and the restless logic of repetition
by Simone Lorusso
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“Repetition is not generality, but something unique, something singular.” It is a paradox that lies at the very heart of modern culture: nothing is repeated in quite the same way again. There is always a crack, a lag, a swerve in repetition. Repetition is not repetition of sameness, but of difference. And so, repetition is more akin to a pulse than a pattern, a build-up of time rather than a wiping out of time, a revealing of difference, not in spite of repetition, but because of it.
With “OVER AND OVER AND OVER AND OVER”, 6:AM takes this philosophical tension and translates it into space. Presented during Milan Design Week 2026 inside the historic Piscina Romano in Porta Venezia, the exhibition unfolds as a meditation on recurrence—not as stability, but as instability repeated, amplified, made visible.
"For us, repetition is a way of growing. It’s how you build skill, precision, and confidence over time. If you think about it, the only way to become good at something is to repeat it endlessly, to practice the same gesture until it becomes part of you."
— 6:AM
The choice of a swimming pool is both precise and symbolic. It is an architecture in which form constantly slips into variation, in which the same visual field constantly escapes itself. Glass, in this context, is its material equivalent. It is in a state of flux, like water, fluid before it is solid, unstable even in its very stability.It responds to forces that exceed the designer’s control—temperature, gravity, timing—making each act of production a negotiation rather than an execution. What emerges is never a copy, but an event.

At the heart of the exhibition, Batch, a series of blown glass cubes, is a physical embodiment of this idea. They appear to be orderly and systematic in their repetition of form, yet as they sit in close proximity to one another, another aspect becomes evident: infinitesimal variations in form, subtle distortions in shape, a resistance to sameness. And yet each one declares its own uniqueness while still contributing to a larger form of rhythm. Around them, the various collections from 6:AM’s portfolio are on display: QUADRATO, Paysage and Lina (in collaboration with Hannes Peer), Sistema (in collaboration with NM3), ULTRAS, FLOAT, 1/1/1, and 3MM. The various finishes—textured black glass, bronze tones, earthy colors, crystal’s sparkle—serve not only to broaden the scope of the aesthetic but also to redefine the relationship between light, matter, and perception. To get deeper into the conceptual and cultural implications of this project, we spoke with Edoardo Pandolfo and Francesco Palù, the creative duo behind 6:AM.

Simone Lorusso: Your exhibition revolves around repetition, yet it feels far from mechanical. What does repetition mean to you today, culturally and not just formally?
Edoardo Pandolfo: For us, repetition is a way of growing. It’s how you build skill, precision, and confidence over time. If you think about it, the only way to become good at something is to repeat it endlessly, to practice the same gesture until it becomes part of you. At the same time, culture doesn’t move forward through repetition alone. It needs moments that break it, that question what has been built. In the exhibition we try to show this tension, between structure and disruption, as a kind of dynamic balance.
Francesco Palù: Repetition is not mechanical; it is a way of producing intensity. Think about long-distance swimming: when the same movement is repeated for kilometers, rhythm begins to reorganize thought itself. The mind becomes less dispersed, more continuous, almost freed from the pressure of control. That is where repetition becomes meaningful — not as sameness, but as a condition that produces clarity. In a culture dominated by distraction and acceleration, repetition can become a way of reclaiming focus, duration, and presence.
SL: Glass seems to embody this tension perfectly—between control and unpredictability. Why is it such a central medium for you?
EP: Glass is central also because we are never in direct control of it. It’s always mediated by the artisans, who are the ones physically shaping the material. So there is a double layer of unpredictability, the material itself and the human interpretation of it. In a way, the artisan becomes a medium between us and the glass. We imagine, draw, and direct, but we only encounter the material at the end, once it already exists. It’s a very specific world, quite niche, but also very open, and that allows us to explore without losing focus.
FP: Glass never appears entirely resolved. It preserves the sense of a material that could shift again, as if it still held the memory of movement. Even when it is forced into strict geometric molds, it resists complete control. It remains slightly unstable, slightly rebellious. That tension between discipline and disobedience, structure and fluidity is what makes it central to our work.
"Throughout history, craftsmanship has always evolved through the technologies of its time. Murano itself was an advanced industrial district, and for centuries it operated at a scale that was far from purely."
— 6:AM

SL: The setting of the Piscina Romano is very specific. How does the idea of repetition translate into this space?
EP & FP: The space is already very strong, both in terms of architecture and memory. But for us repetition also starts from returning to a similar context, working again inside a public pool, with echoes of what we did last year at Piscina Cozzi. Here the scale changes everything. The dimensions of Piscina Romano allow us to expand the work much further, building vertically and horizontally through repeated modules, until the objects become large architectural installations.
SL: Batch plays a central role in the exhibition. These cubes appear modular, almost industrial, yet they are deeply artisanal. Is that contrast intentional?
EP: Yes, it’s intentional. We are interested in that ambiguity. What interests us is pushing a traditional technique like glassblowing to a scale and level of precision that starts to feel almost industrial, without ever becoming it. Batch carries its meaning in itself, in how it is made, in its history, and in the contexts where it has been placed. It comes from a process that pushes glassblowing to an extreme, both in scale and in the way it is later finished, through cold pigmentation with very bright tones. This is only possible through the collaboration of many skilled people, combined with a certain intuition in building a system that allows these competences to come together and produce something meaningful.
FP: Craft and industry are not contradictory. Throughout history, craftsmanship has always evolved through the technologies of its time. Murano itself was an advanced industrial district, and for centuries it operated at a scale that was far from purely. artisanal in the romantic sense. Italian design has taught us that real experimentation often happens exactly in that space where artisanal knowledge meets semi-industrial production. That is the tension we are interested in with Batch: the cubes suggest modularity and seriality, but each one still carries the slight deviations, precision, and sensibility of manual work.

SL: Your work often moves between object and architecture. How do you see this transition?
EP: We don’t really see a separation. When objects are repeated or placed in relation to each other, they naturally begin to build space. It’s something that happens almost by itself. In the end it’s more a matter of scale, the approach remains very similar.
FP: We see it as a natural evolution: trying to create a dialogue between content and container, between the object and the space that holds it. Starting from a smaller scale has allowed us to build a deeper knowledge of the material, and that knowledge gradually opens the possibility of working at an architectural scale. So for us, the shift is not a rupture but an expansion.
SL: There’s a strong presence of new finishes and materials in the exhibition. How do these innovations relate to your conceptual approach?
EP: We keep expanding what we do by continuing to work, test, and refine. As our capabilities evolve, so does the range of objects and finishes we can develop. There are many things we still haven’t explored. Each new piece requires time, from thinking and drawing to sampling, producing, and distributing. It’s a long process, and we know it will take time to get where we want to go.
FP: Using new materials and finishes is a natural consequence of our interest in what has been produced in the past, and of our desire to bring that legacy into dialogue with the present. For us, innovation is never about novelty for its own sake; it is a way of reworking inherited forms, techniques, and languages so that they can speak to the world of today.

What does OVER AND OVER AND OVER AND OVER ultimately propose, then, is a change in the understanding of repetition. Not as redundancy, not as control, but as a space of emergence. A space in which difference asserts itself, quietly but insistently, as being seen. In a world in which innovation equals rupture, what 6:AM proposes is something much more radical. Something in which change might be found in going back, over and over and over, to the same form, in order to find everything it was never supposed to contain.
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Words: Simone Lorusso
Photo: Filippo Candotti